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Spiegel Author Seymour Lipschutz Author Data Structures Seymour Lipschutz. One paper illustrates a systolic algorithm for matrix triangulation, as …. The classicand popular text is back with refreshed pedagogy and programming problems helps the students Download Ebook Solution Data Structure By Seymour Lipschutz book is intended for readers, with beginning graduate-level background, interested in further research in the theory of metaplectic forms and in possible applications.

This is a collection of translations of a variety of papers on discrete. Upload a Thing! Customize a Thing. Nayab Mirza marked it as to-read Nov 03, Data structure schaum outline series by seymour lipschutz helps you keep track of seymuor you want to read. The classic and popular text is back with refreshed pedagogy and programming serirs helps the students to have an upper hand on the practical understanding of the subject.

Covers all important topics like Strings, Arrays, Linked Lists, Trees Highly illustrative with over figures and solved and unsolved xchaum Content 1. Vishal marked it as to-read May 24, Seevan Ranka added it Dec 14, To see what your friends thought of this book, please sign up.

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Posted by faadoocoders at AM Read our previous post. Your email address will not be published. Home love book for with about what how pdf the you and movie your quotes free read life. Data Structures by Seymour Lipschutz About the Book: Data Structures SIE True to the ideology of the Schaums Outlines, the present version of this book includes the discussion on basics of data structures supplemented with solved examples and programming problems.

The classic and popular text is back with refreshed pedagogy and programming problems helps the students to have an upper hand on the practical understanding of the subject. Covers all important topics like Strings, Arrays, Linked Lists, Trees Highly illustrative with over figures and solved and unsolved exercises Content 1.

Introduction and Overview 2. Preliminaries 3. String Processing 4. Arrays, Records and Pointers 5. Linked Lists 6. Each type of loop structure is discussed separately. The repeat-for loop uses an index variable, such as K, to control the loop. Here R is called the initial value, S the end value or test value, and T the increment. The repeat-while loop uses a condition to control the loop. The loop will usually have the form Repeat while condition: [Module] [End of loop.

Observe that the cycling continues until the condition is false. The repeat statement may explicitly indicate the steps that form the body of the loop. The modules contained in our logic structures will normally be indented for easier reading.

This conforms to the usual format in structured programming. Any other new notation or convention either will be self-explanatory or will be explained when it occurs. This section discusses this important topic. Suppose M is an algorithm, and suppose n is the size of the input data. The time is measured by counting the number of key operations—in sorting and searching algorithms, for example, the number of comparisons.

The space is measured by counting the maximum of memory needed by the algorithm. Frequently, the storage space required by an algorithm is simply a multiple of the data size n.

The following example illustrates that the function f n , which gives the running time of an algorithm, depends not only on the size n of the input data but also on the particular data. The two cases one usually investigates in complexity theory are as follows: 1 Worst case: the maximum value of f n for any possible input 2 Average case: the expected value of f n Sometimes we also consider the minimum possible value of f n , called the best case. The analysis of the average case assumes a certain probabilistic distribution for the input data; one such assumption might be that all possible permutations of an input data set are equally likely.

The average case also uses the following concept in probability theory. Suppose the numbers n1, n2, …, nk occur with respective probabilities p1, p2, A formal presentation of this algorithm follows. We seek C n for the worst case and the average case. Accordingly, the number of comparisons can be any of the numbers 1, 2, 3, …, n, and each.

Remark: The complexity of the average case of an algorithm is usually much more complicated to analyze than that of the worst case. Moreover, the probabilistic distribution that one assumes for the average case may not actually apply to real situations.

Accordingly, unless otherwise stated or implied, the complexity of an algorithm shall mean the function which gives the running time of the worst case in terms of the input size. This is not too strong an assumption, since the complexity of the average case for many algorithms is proportional to the worst case. Clearly the complexity f n of M increases as n increases. It is usually the rate of increase of f n that we want to examine. Observe that the functions are listed in the order of their rates of growth: the logarithmic function log2 n grows most slowly, the exponential function 2n grows most rapidly, and the polynomial functions nc grow according to the exponent c.

To indicate the convenience of this notation, we give the complexity of certain well-known searching and sorting algorithms: a Linear search: O n b Binary search: O log n c Bubble sort: O n2 d Merge-sort: O n log n These results are discussed in Chapter 9, on sorting and searching.

A subalgorithm receives values, called arguments, from an originating calling algorithm; performs computations; and then sends back the result to the calling algorithm. The relationship between an algorithm and a subalgorithm is similar to the relationship between a main program and a subprogram in a programming language. Subalgorithms fall into two basic categories: function subalgorithms and procedure subalgorithms.

Function 2. Return AVE. The Return statement includes, in parentheses, the variable AVE, whose value is returned to the calling program. The subalgorithm MEAN is invoked by an algorithm in the same way as a function subprogram is invoked by a calling program.

Procedure 2. The procedure is invoked by means of a Call statement. Remark: Any function subalgorithm can be easily translated into an equivalent procedure by simply adjoining an extra parameter which is used to return the computed value to the calling algorithm.

For example, Function 2. Generally speaking, we will use procedures rather than function subalgorithms. Four such data types follow: 1 Character. A single character is normally stored in a byte. Here numerical data are coded using the exponential form of the data. Here the variable can have only the value true or false; hence it may be coded using only one bit, 1 for true and 0 for false.

Sometimes the bytes and may be used for true and false, respectively. The data types of variables in our algorithms will not be explicitly stated as with computer programs but will usually be implied by the context. Then an integer or real number is stored in X.

Normally, each program module contains its own list of variables, called local variables, which can be accessed only by the given program module.

Also, subprogram modules may contain parameters, variables which transfer data between a subprogram and its calling program. The variables AAA and BBB are parameters; they are used to transfer data between the procedure and a calling algorithm.

On the other hand, the variable TEMP in the procedure is a local variable. Language designers realized that it would be convenient to have certain variables which can be accessed by some or even all the program modules in a computer program. Variables that can be accessed by all program modules are called global variables, and variables that can be accessed by some program modules are called nonlocal variables.

Each programming language has its own syntax for declaring such variables. Mathematical Notation and Functions. Hence, 7. Moreover, the logarithmic function g x grows very slowly compared with the linear function h x , and the exponential function f x grows very quickly compared with h x.

The number of comparisons is independent of the order of the elements in DATA. There are six possible ways the elements can appear in DATA, which correspond to the 3! For each permutation p, let np denote the number of times LOC and MAX are updated when the algorithm is executed with input p.

The evaluation of the average value of C n for arbitrary n lies beyond the scope of this text. Find the complexity C n of each algorithm, where n is the size of the input data and b is a positive integer greater than 1.

Module A. Observe that the algorithms use N for n and B for b. The number of times M occurs in the sum is equal to the number of triplets i, j, k , where i, j, k are integers from 1 to n inclusive. There are n3 such triplets. A formal presentation of the procedure follows: Procedure P2. First list the 30 numbers: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30 Cross out 1 and the multiples of 2 from the list as follows:.

Procedure P2. The sieve method can now be simply written:. Algorithm P2. This result is referred to as Rule of Sums of O notation 2. Local variables are variables which can be accessed only within a particular program or subprogram. Parameters are variables which are used to transfer data between a subprogram and its calling program. Global variables are variables which can be accessed by all of the program modules in a computer program.

Each programming language which allows global variables has its own syntax for declaring them. Describe the disadvantages in using global variables in general. The arithmetic for integers, which are stored using some type of binary representation, is much simpler than the arithmetic for real numbers, which are stored using some type of exponential form.

That means it should perform basic mathematical operations. Identify the possible modules into which this program can be organized. What is the worst-case complexity of the algorithm M? In the worst case, the array A may not contain a prime number at all. But, in such a case, the algorithm would have traversed and checked all the array elements i.

Hence, the worst-case complexity of algorithm M is n. Algorithms, Complexity 2. Compare with Solved Problem 2. Let C n denote the number of comparisons during the execution of the procedure. Find the order of magnitude of the complexity function C n which measures the execution time of each of the following algorithms, where n is the size of the input data denoted by N in the algorithms. Miscellaneous 2. Refer to Fig. Test the program using 70, 30, 25, 80, 60, 50, 30, 75, 25, and Write a program that captures the sum of array elements.

Chapter Three. Today, computers are frequently used for processing nonnumerical data, called character data. This chapter discusses how such data are stored and processed by the computer. Such processing usually involves some type of pattern matching, as in checking to see if a particular word S appears in a given text T.

The complexity of these algorithms is also investigated. The number of characters in a string is called its length. The string with zero characters is called the empty string or the null string. The quotation marks will also serve as string delimiters. We emphasize that the blank space is a character and hence contributes to the length of the string. Sometimes the quotation marks may be omitted when the context indicates that the expression is a string.

Let S1 and S2 be strings. Remark: Characters are stored in the computer using either a 6-bit, a 7-bit or an 8-bit code. The unit equal to the number of bits needed to represent a character is called a byte. However, unless otherwise stated or implied, a byte usually means 8 bits. A computer which can access an individual byte is called a byte-addressable machine.

We discuss each type of structure separately, giving its advantages and disadvantages. Since data are frequently input on terminals with column images or using column cards, we will assume our records have length 80 unless otherwise stated or implied. The main advantages of the above way of storing strings are:.

The main disadvantages are: 1 Time is wasted reading an entire record if most of the storage consists of inessential blank spaces. Remark: Suppose we wanted to insert a new record in Example 3.

This would require that all succeeding records be moved to new memory locations. However, this disadvantage can be easily remedied as indicated in Fig. That is, one can use a linear array POINT which gives the address of each successive record, so that the records need not be stored in consecutive locations in memory. For example, one then does not have to read the entire record when the string occupies only the beginning part of the memory location.

Also, certain string operations discussed in Sec. Using the data in Fig. These ways of storing strings will obviously save space and are sometimes used in secondary memory when records are relatively permanent and require little change. Linked Storage Computers are being used very frequently today for word processing, i. Therefore, the computer must be able to correct and modify the printed matter, which usually means deleting, changing and inserting words, phrases, sentences and even paragraphs in the text.

Accordingly, for most extensive word processing applications, strings are stored by means of linked lists. Such linked lists, and the way data are inserted and deleted in them, are discussed in detail in Chapter 5. Here we simply look at the way strings appear in these data structures. By a one-way linked list, we mean a linearly ordered sequence of memory cells, called nodes, where each node contains an item, called a link, which points to the next node in the list i.

Figure 3. Strings may be stored in linked lists as follows. For example, consider this famous quotation: To be or not to be, that is the question. As noted in the preceding chapter in Sec. Constants Many programming languages denote string constants by placing the string in either single or double quotation marks.

Variables Each programming language has its own rules for forming character variables. However, such variables fall into one of three categories: static, semistatic and dynamic. By a semistatic character variable, we mean a variable whose length may vary during the execution of the program as long as the length does not exceed a maximum value determined by the program before the program is executed.

By a dynamic character variable, we mean a variable whose length can change during the execution of the program. These three categories correspond, respectively, to the ways the strings are stored in the memory of the computer as discussed in the preceding section.

Example 3. Either blank spaces are added on the right of the string, or the string is truncated on the right, depending on whether the length of the string is less than or exceeds the length of the memory location. However, the lengths may change later in the program. Furthermore, the basic units of access in a string are usually these substrings, not individual characters. On the other hand, consider an element linear array of 18 integers, 4, 8, 6, 15, 9, 5, 4, 13, 8, 5, 11, 9, 9, 13, 7, 10, 6, 11 The basic unit of access in such an array is usually an individual element.

Groups of consecutive elements normally do not have any special meaning. For the above reason, various string operations have been developed which are not normally used with other kinds of arrays.

This section discusses these string-oriented operations. The next section shows how these operations are used in word processing. Unless otherwise stated or implied, we assume our character-type variables are dynamic and have a variable length determined by the context in which the variable is used. Concatenation Let S1 and S2 be strings.

Recall Sec. However, such variables may be viewed as having variable length if one ignores all trailing blanks.

Today the computer also processes printed matter, such as letters, articles and reports. Replacing one string in the text by another. Inserting a string in the middle of the text. Deleting a string from the text. The above operations can be executed by using the string operations discussed in the preceding section.

This we show below when we discuss each operation separately. We are assuming implicitly that T is a dyamic variable and that the size of T will not become too large. Deletion Suppose in a given text T we want to delete the substring which begins in position K and has length L. Suppose after reading into the computer a text T and a pattern P, we want to delete every occurrence of the pattern P in the text T. An algorithm which accomplishes this follows. Algorithm 3.

This algorithm deletes every occurrence of P in T. Write : T. We emphasize that after each deletion, the length of T decreases and hence the algorithm must stop. However, the number of times the loop is executed may exceed the number of times P appears in the original text T, as illustrated in the following example.

Accordingly, XYZ is the output. Hence XY is the output. The above example shows that when a text T is changed by a deletion, patterns may occur that did not appear originally. Suppose a text T and patterns P and Q are in the memory of a computer. Suppose we want to replace every occurrence of the pattern P in T by the pattern Q.

An algorithm which does this follows. This algorithm replaces every occurrence of P in T by Q. Write: T. Warning: Although this algorithm looks very much like Algorithm 3. This fact is illustrated in Example 3. On the other hand, suppose the length of Q is smaller than the length of P. Then the length of T after each replacement decreases. This guarantees that in this special case where Q is smaller than P the algorithm must terminate. The reason for this is that P will always occur in the text T, no matter how many times the loop is executed.

We assume that the length of P does not exceed the length of T. This section discusses two pattern matching algorithms. Remark: During the discussion of pattern matching algorithms, characters are sometimes denoted by lowercase letters a, b, c, … and exponents may be used to denote repetition; e.

That is, we next compare P with W2. Let us assume, as an illustration, that P is a 4-character string and that T is a character string, and that P and T appear in memory as linear arrays with one character per element.

A formal presentation of our algorithm, where P is an r-character string and T is an s-character string, is shown in Algorithm 3. Observe that Algorithm 3. The inner loop compares P with WK, character by character.

If any character does not match, then control transfers to Step 5, which increases K and then leads to the next substring of T. The complexity of this pattern matching algorithm is measured by the number C of comparisons between characters in the pattern P and characters of the text T. Clearly P does not occur in T. Here P does not appear in T. See Problem 3. Accordingly, substituting this value for r in the formula for C n yields. The complexity of the average case in any actual situation depends on certain probabilities which are usually unknown.

Accordingly, we shall state the following: The complexity of this pattern matching algorithm is equal to O n2. In other words, the time required to execute this algorithm is proportional to n2. Compare this result with the one on page 3. Second Pattern Matching Algorithm The second pattern matching algorithm uses a table which is derived from a particular pattern P but is independent of the text T.

There are two important points to the above procedure. First, when we read T3 we need only compare T3 with those characters which appear in P. If none of these match, then we are in the last case, of a character x which does not appear in P. Second, after reading and checking T3, we next read T4; we do not have to go back again in the text T. In both the table and the accompanying graph, the pattern P and its substrings Q will be represented by italic capital letters. The table is obtained as follows.

The rows of the table are labeled by these initial substrings of P, excluding P itself. Let f be the function determined by the table; i. Accordingly, the column corresponding to x is usually omitted from the table. Our table can also be pictured by the labeled directed graph in Fig.

The graph is obtained as follows. First, there is a node in the graph corresponding to each initial substring Qi of P. Second, there is an arrow a directed edge in the graph corresponding to each entry in the table.

For notational convenience, we have omitted all arrows labeled x, which must lead to the initial state Q0. Note that in the following discussion capital letters will be used for all single-letter variable names that appear in the algorithm. Beginning with the initial state Q0 and using the text T, we will obtain a sequence of states S1, S2, S3, … as follows. From either the table or the graph in Fig.

We read the next character T2. The pair S2, T2 yields a state S3, and so on. In this case, P does not appear in T. Beginning with Q0, we use the characters of T and the graph or table in Fig. We do not obtain the state P, so P does not appear in T. Then we obtain the following sequence of states:. Here we obtain the pattern P as the state S8. Read TK. The running time of the above algorithm is proportional to the number of times the Step 2 loop is executed.

The worst case occurs when all of the text T is read, i. Accordingly, we can state the following: The complexity of this pattern matching algorithm is equal to O n.

Remark: A combinatorial problem is said to be solvable in polynomial time if there is an algorithmic solution with complexity equal to O nm for some m, and it is said to be solvable in linear time if there is an algorithmic solution with complexity equal to O n , where n is the size of the data.

Thus the second of the two pattern matching algorithms described in this section is solvable in linear time. Terminology; Storage of Strings.

There are This allows many more special characters to be represented and processed by the computer. Here strings are stored in memory cells that are all of the same length, usually space for 80 characters.

Here strings are also stored in memory cells all of the same length; however, one also knows the actual length of the string in the cell. Here the string is stored in a linked-list structure with 4 characters per node. Also, one cannot directly access a character in the middle of the list. This function is assigned the value 0 if the pattern does not appear in the text.

Recall that is used to denote a blank space. The procedure follows. Procedure P3. Hence we must check these three cases for each line. There are three basic types of changes. Hence more than the three cases must be treated. The algorithm reduces to two procedures: Procedure A. Procedure B. Pattern Matching. The corresponding graph appears in Fig. List a all substrings of W and b all initial substrings of W. Find the number of a substrings of W and b initial substrings of W.

String Operations In Supplementary Problems 3.



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